God of War 4 is the newest
installment of the God of War franchise. Its central focus is around Norse Mythology.
The game does a fantastic job of nailing Norse Mythology on the nose, making it
an authentic experience. The three major points of the game that make up the
best part of the experience of Norse Mythology include the interactions with
Mimir, the Aesir conflict and the interactions with Thor and Odin throughout
the game.
In Norse Mythology, Mimir is the person who provides Odin counsel to
Odin throughout the lore of Norse Mythology, he is basically Odin’s number one
advisor on his counsel. In God of War 4, Mimir provides Kratos (the main
character) with the exposition of the lore of the throughout the game,
providing the character with useful information. In the game, Mimir’s head gets
chopped off by the Vanir, and Odin, upset that his best advisor was killed,
decides to revive Mimir’s head and consuls him about things like Ragnarok. In
both the game and in the lore, Mimir provides useful advice to both Kratos and
to Odin, making the game very similar to what the lore was like.
While Kratos journeys
through the land, there are plenty of references to war between the Aesir and
Vanir, which is a central part of Norse Mythology. Odin is the leader of the
Aesir and Njord is the leader of the Vanir. The two sides combat each other throughout
the game, making it feel like you are really a part of the action.
The
references to Odin and Thor throughout the game also provide details of how
Thor and Odin really behaved. You hear stories about how Thor killed giants
because they annoyed him and how Odin was mean to anyone he encountered, the references
to the two and how they behaved in the game directly reflects their actual behavior
in Norse Mythology, making the game come even closer to reflecting the actual
aspects of true Norse Mythology.
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